9/10/2023 0 Comments Oolite wiki trade![]() ![]() Maps - links to in-game and out-game Maps of the Ooniverse. ![]() The Eight: disquisition on the 8 galaxies.from the original descriptions in Classic Elite. In 2012 some of the F7 screen descriptions started changing from those generated by the Galaxy Seeds - i.e.Hoqlinq's goat soup analysis - see end of first post (2016).Zipped pack of simplified version of "The New Galaxy Guide" in HTML format (all sectors, for offline usage). Zipped set of all 8 Vector Maps (print versions) Galaxy 8 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 7 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 6 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 5 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 4 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 3 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 2 - Vector Map - print version - US Mirror - The New Galaxy Guide.Galaxy 1 - Vector Map - print version - US Mirror - The New Galaxy Guide.These require adobe Illustrator 10 to open. The files used to build the vector maps are all available online for download HERE.Works in Firefox, Chrome, IE9+, Safari (but not v6 on a Mac), Opera (the quick zoom has a side effects caused by Opera). There is also an interactive map of the Oolite Galaxies including route finding (by PhantorGorth).A related spreadsheet showing useful trading routes is also available for download.UPDATE: It now calculates the planet descriptions and there is now a statistics sheet. You can also use this to view what could have been if a different seed number was used for the Galaxies. In this spreadsheet (please note that this spreadsheet is in OpenDocument format) you can see some of the algorithms in action where they are used to calculate the names, positions, inhabitants and other parameters for all 256 planets for a selected Galaxy plus a plot of the Galaxy (Sorry, but no links between worlds are plotted).Further details are given in the discussion of Elite's random number generators. The algorithm was reverse-engineered from the original BBC disk by Christian Pinder, and implemented in Objective-C for Oolite. The entire universe (including the famous edible poet) is constructed programmatically (using a truncated Fibonacci function) from a handful of seed numbers and the strings "ABOUSEITILETSTONLONUTHNOAL" (used by the planet description string) and " ' 'LEXEGEZACEBISOUSESARMAINDIREA'ERATENBERALAVETIEDORQUANTEISRION" which is used both by the planet description string and to generate all the system names in the 8 Galaxies (the single quotes indicate placeholders where the planet name generation can be terminated early). If you read through the source code and/or binary for either Elite or Oolite, you will not find any text containing the list of planets and their properties. When translated to the galactic maps, because they are rectangular rather than square, this means that an X coordinate step is 0.4 LY, but a Y coordinate step is only 0.2 LY The coordinates are in X, Y format, ranging from 0,0 (top left corner) to 255,255 (bottom right corner).The radius of the main planet as an in-game object is 1/100th of that listed by the system description.The "hub count" is the number of systems reachable from this system in a single jump: it will always match the number of systems in the "IDs of nearby systems" list.The Technology Level numbers shown in the lists are the numbers displayed to the player (range 1-15), and again subtract 1 from this number (range 0-14) to get the value entered into ist. For OXP writers, note that references to a particular galaxy in Oolite (in a ist entry for example), should subtract 1 from the galaxy number – Galaxy 1 is referred to as 0, etc.A spreadsheet of all galaxies can be downloaded in Excel format or Open Document format.Note: The economy descriptions for a lot of planets are not accurately described on this resource. OOliteInfo from Maaarcooose is also available which not only displays the galaxy maps and all planet data, but also allows modification of the seed numbers used to generate the galaxy data.Also there is a superb jump route calculator. It does 2D & 3D modes for displaying the planet map and the planet data. OOlite Interactive Map courtesy of PhantorGorth.Downloadable vector graphic PDF's of the 8 charts have also been created and can be downloaded from the links below.Lave is most famous for its vast rain forests and the Laveian tree grub. 1.2 Where do these crazy names come from?Īlthough this list was taken from Oolite the data applies well to the BBC Micro version of Classic Elite, and some other versions. ![]()
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